All data in this report was captured and analyzed by Huobi Research; please cite the source “Huobi Focal Point” for reference.


Abstract

A gambling DApp named FarmEOS on EOS blockchain has promptly become popular since its launch on October 16th. Within 24 hours, the total trading volumeh exceeded 100 million RMB, and even at once caused the price for staking CPU to skyrocket.

The success of this DApp is a result a combination of different factors, especially the intricate token design. There are 3 key points in the design: 1. gaming-as-mining; 2. releasing Bancor to settle liquidity problems; 3. separation of dividends from Token holdings. These designs bootstrapped the DApp’s intial success.

Due to frequent smart contract transactions, many FarmEOS users ran into situations where they had insufficient CPU. As such, this article will analyze the CPU pledge problem in the EOS system with consideration of FarmEOS and other frequent-contract-execution DApps.

In addition, this article further talks about the current situation of DApps within the EOS ecosystem as well as their potentials. We can see from data that at present, DAU and total transaction volume of DApps on EOS are slightly higher than those of Ethereum; gaming were among the most popular DApp categories, whereas gambling DApps didn’t have a absolute advantage in terms of DAU. Moreover, developers should choose the right underlying blockchain to fulfill the potential of their DApps, when Ethereum brings more decentralization and allows the creation of numerous Tokens, while EOS has its advantages in zero fee, low latency, and abundance of supporting infrastructure (EOS wallets).

Read Full Report here:【Huobi Focal Point 14】Behind DApp FarmEOS’s 100 Million RMB Trading Volume within 24 Hours—What is the Potential of EOS Applications?

Posted by Huobi Global